How to Play Huedle
Huedle is a daily color puzzle with two modes. This guide covers the rules of both games, exactly how scores are calculated, and practical tips to improve your color perception.
Huedle Gradient rules
- Each day a smooth color gradient is generated and cut into a 4×4 grid of 16 tiles, which are then shuffled.
- Your job is to restore the gradient: click two tiles to swap them, or drag one tile onto another.
- There is no move limit and no time pressure — the timer only records how long you took.
- When the blend looks smooth, submit. You get one scored submission per day; the next gradient arrives at midnight UTC.
- Practice mode lets you pick a 3×3, 4×4 or 5×5 grid and replay unlimited random gradients without affecting your streak.
Huedle Hex rules
- Each day shows one mystery color. You are never shown its hex code or any numbers.
- Build guesses with three sliders: hue (the color family, 0–360°), saturation (gray to vivid) and lightness (dark to bright).
- After each of up to six guesses you get proximity feedback — green, yellow, orange or white — plus directional hints like “go lighter”.
- The game ends when you run out of guesses or hit a near-perfect match. Your score is locked in from your best attempt.
- A fresh mystery color is generated at midnight UTC, identical for every player.
How Huedle scoring works
- Both modes measure color difference with the CIEDE2000 formula — the industry standard for how humans perceive color distance.
- Gradient: every tile is compared with its ideal position and the average difference is turned into a 0–100 score. A perfect gradient scores 100.
- Hex: each guess is compared with the target color; your final score comes from your closest of six guesses.
- A score of 95+ means your eyes beat most people's; 80–95 is strong; anything above 60 is a solid day.
- Streaks count consecutive days with a submitted daily puzzle in either mode. Miss a day and the streak resets.
Tips to get better at Huedle
- Gradient: find the extremes first. The darkest and lightest tiles almost always sit at opposite corners of the grid.
- Gradient: work corner to corner. Fix the four corners using lightness logic, then fill the edges between them.
- Gradient: squint. Blurring your vision makes smoothness obvious and misplaced tiles pop out.
- Hex: identify the hue family first — is it red, orange, yellow, green, cyan, blue, purple or magenta? Set hue before touching anything else.
- Hex: adjust one slider at a time. Changing saturation and lightness together makes feedback hard to read.
- Hex: trust the direction hints. “Go lighter” means raise lightness noticeably, not by one unit — most misses are bigger than they feel.
- Train daily. Color perception measurably improves within a week or two of regular play.
Huedle FAQ
Is Huedle the same puzzle for everyone?+
Yes. Puzzles are generated from the UTC date with a deterministic seed, so every player worldwide gets the same Gradient and the same Hex color each day.
Can I play old Huedle puzzles?+
Yes — the archive page lists every past date. Open one to replay that day's puzzle, or use practice mode for unlimited random puzzles.
Does Huedle work on phones?+
Yes. Both games are built for one-handed play on a phone: the grid never overflows, sliders are thumb-sized, and tap-to-swap works everywhere.
Do I need an account to keep my streak?+
No. Your streak, best scores and play counts live in your browser's local storage. Clearing site data resets them, and nothing is ever uploaded.
What are CIEDE2000 and Delta E?+
Delta E (ΔE) quantifies how different two colors look to humans, and CIEDE2000 is the most perceptually accurate formula. Huedle converts your average ΔE into the 0–100 score.
Is Huedle related to Wordle?+
Only in spirit: one puzzle a day, six tries in Hex mode, and a shareable result. There is no wordplay — Huedle is purely about color perception.